This is my baby, my pride and joy, my go to in a new EDH group. It is centered around my favorite mechanic, and houses some of my most favorite cards from the entire MTG catalog. This is Szadek, Lord of Secrets and the Dimir special: MIll. I love the mechanic, but I love watching my opponent’s face as they see countless cards and strategies pile up in their graveyards.
Nope
[Creatures] *1 Drowner Initiate *1 Snapcaster Mage *1 Cryptoplasm *1 Lazav, Dimir Mastermind *1 Phyrexian Metamorph *1 Solemn Simulacrum *1 Body Double *1 Consuming Aberration *1 Ghastlord of Fugue *1 Nemesis of Reason *1 Arcanis the Omnipotent *1 Wrexial, the Risen Deep *1 Lord of the Void *1 Avatar of Woe *1 Jin-Gitaxias, Core Augur [/Creatures] [Planeswalkers]
*1 Jace Beleren
*1 Jace, the Mind Sculptor *1 Jace, Memory Adept [/Planeswalkers]
[Spells] *1 Dream Twist *1 Grindstone *1 Increasing Confusion *1 Syncopate *1 Memory Sluice *1 Negate *1 Mystical Tutor *1 Personal Tutor *1 Sensei's Divining Top *1 Sol Ring *1 Swan Song *1 Tome Scour *1 Vision Charm *1 Visions of Beyond *1 Cyclonic Rift *1 Demonic Tutor *1 Dimir Charm *1 Glimpse the Unthinkable *1 Go for the Throat *1 Jace's Erasure *1 Millstone *1 Mind Grind *1 Mind Sculpt *1 Paranoid Delusions *1 Profane Command *1 Psychic Drain *1 Curse of the Bloody Tome *1 Forbid *1 Memory Erosion *1 Mind Funeral *1 Murder *1 Praetor's Grasp *1 Recoil *1 Sands of Delirium *1 Trepanation Blade *1 Undermine *1 Whispersilk Cloak *1 Leyline of Anticipation *1 Archive Trap *1 Beacon of Unrest *1 Monomania *1 Traumatize *1 Caged Sun *1 Keening Stone *1 Spelltwine
[/Spells]
[Lands]
*1 Command Tower
*1 Darkslick Shores
*18 Island
*1 Nephalia Drownyard
*1 Reliquary Tower
*11 Swamp
*1 Tainted Isle
*1 Temple of the False God
*1 Terramorphic Expanse
[/Lands]
[/Deck]
People always ask why I do not run Lazav as my commander, and my response is always the same: I want to win. Over time I found out that to win by Mill you have to really dedicate to it, which is why I went with Szadek. He wont come out until mid or late game, but once he ddoes he can really start mowing through a deck. Lazav is a bomb, and very very good, but he does not to further the Mill aspect of this deck, which is the win condition. It is possible to get a commander damage win, but the them main point is to mill them out. I have considered taking a great deal of the creatures out and running counter spells, but have not been able to play test that combo.
Deck Stats:
Average Mana Cost: 3.35
Mana Curve
13
13
13
5
9
6
2
1
0
1
Mana Symbols:
39
63


